- Title: Don King Presents: Prizefighter
- Platform: Xbox 360
- Publisher: 2K
- Developer: Venom Games
- ESRB Rating: T for Teen
- Genre: Boxing
- Pros: Career mode; Don Kings ridiculocity-ness
- Cons: Outdated controls; unrealistic gameplay; so-so graphics; poor animation
Before we get to the horrors of the gameplay, though, there are a few things Prizefighter does right. The career mode, where you create a fighter and then take him through the ranks, is actually very good. It has an interesting storytelling style where you see video interviews with Don King and others, and you also get to relive classic fights while your trainer tells you about the good ol days. The fights are also interesting during career because each fighter will have different strengths and weaknesses, your own fighter will face various trials, and some opponents will even try to cheat. Between fights you have to train to try and improve your stats. It is all surprisingly interesting, and is much better than the bland career in Fight Night.
In addition to career, you can play exhibition fights or play training minigames. There is also both local and online multiplayer as well.
Gameplay

Another issue is that your actions seemingly have no impact on your opponent. No matter how much you jab, they still wind up and throw haymakers anyway. You might stun them and theyll stumble backwards, but as soon as they straighten up they start throwing bombs again. You can combo them in the face at the same time they combo you in the body. It is completely unrealistic.
My third issue comes from the fact that not only can you not impose your will on your opponent, you cant effectively play defense either. There are no parries or counters here. You just block until your opponent stops punching and then start throwing your own.
Real boxing is interesting because it is all about control and making your opponent behave how you want them to. Prizefighter doesnt reflect this at all, however, and plays more like a health meter controlled standard fighting game than a boxing game. If you know anything about real boxing, Prizefighter is a maddening game to play.
Graphics and Sound
Graphics are another area where Prizefighter suffers. The venues you fight in look okay, but the fighters lack detail and just dont look all that good. The animation is choppy and not all that varied, which also impacts the fighting because it is hard to tell what punches are coming since they all start the same. Another issue is that the punches simply dont sound or look powerful. The hit detection is terrible and punches regularly pass right through an opponents head.The sound fares a little better than the graphics. The voice work is okay and there are plenty of Don King quips to keep you giggling. The announcers are pretty subdued, though, and the punching sound effects lack any sort of impact. The soundtrack is pretty good all around.
Bottom Line





