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Star Ocean: The Last Hope Review (X360)

About.com Rating 4

By Eric Qualls, About.com

Square Enix
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Can an RPG still be great if the story and characters aren’t stellar? That is the question we’re struggling with concerning Star Ocean: The Last Hope. The graphics and sound are nice and the combat and overall gameplay is excellent, but the story and dialogue will make you want to pull your hair out. It is an interesting love/hate relationship that will definitely challenge you for the first few hours you spend with the game. Eventually, though, we think most gamers will stop worrying and learn to love it.
Quick Hits

  • Title: Star Ocean: The Last Hope
  • Publisher: Square Enix
  • Developer: Tri-Ace
  • ESRB Rating: “T” for Teen
  • Genre: RPG
  • Pros: Fun combat system; bonus board; nice graphics
  • Cons: Clichéd story; semi-awful dialogue; level designs

Star Ocean: The Last Hope is the fourth Star Ocean game but is actually a prequel to the others, so no prior knowledge of the series is required to enjoy the game. The story itself tells of a future Earth where nuclear war has rendered the surface uninhabitable so mankind looks to outer space to find a new home. You play as Edge Maverick, a member of the Space Reconnaissance Force, and member of one of five ships sent on a mission to explore a distant planet. The mission doesn’t quite go as planned, as one of the ships goes missing and the destination planet is infested with monsters. After taking care of a few space bugs, Edge is promoted to captain of the spaceship Calnus, with the mission of trekking back out into space, traveling to new planets, and finding the missing SRF ship. Along the way you meet new party members and discover a terrible force that threatens the entire universe.

The story starts off with a great sci-fi premise – finding a new home for mankind – but quickly falls into the same predictable patterns and plotlines as just about every other JRPG. The characters, likewise, all represent familiar archetypes that we have seen a thousand times before. With just a tiny bit of originality, Star Ocean: TLH would have been a lot better off.

Gameplay

Square Enix
All is certainly not lost, however, as the gameplay is really quite good. Battles are user initiated (monsters are visible onscreen, when you walk into them you enter battle mode) and are all in real time. You can have a party of up to four characters and you are free to switch between them during battle. Generally the A.I. does a good job of fighting on its own, but if an enemy has a particular weakness you want to take advantage of you can switch to a different character to make sure the job gets done. Everyone has different weapons and spells and during the heat of battle there are special effects and flashy spells going off all over the screen and it is all very cool. As your character takes damage you build up a rush meter, similar to Final Fantasy’s limit break, that gives you special bonuses and abilities when it reaches 100%.

The combat is complex and satisfying, but it is made even better if you actively try to take advantage of the bonus board. During battle, accomplishing specific goals such as killing enemies with only special attacks or getting lots of critical hits will give you special tiles that fill one of 14 slots on the bonus board. After each battle, these bonuses will do things like recharge your HP/MP, give you more skill points (which you can use in the surprisingly deep item creation or to upgrade your skills), or greatly increase your cash or experience earnings. Since you can customize your bonus board by only doing the specific things in battle required for a given tile, it can really change your experience with the game.

My only issue with the gameplay is that the level designs are generally pretty awful. Every dungeon is a maze of switches, locked doors, and strangely identical looking rooms, so finding your way around can be confusing. You have to lean on the map you can bring up with the Start button way too much which spoils any sense of exploration, but considering that everything looks the same and treasure chests are marked on your map (!), exploration in dungeons isn’t interesting anyway. At least you get to fight a lot.

Graphics

Graphically, Star Ocean: The Last Hope is a pretty nice looking game. The large outdoor environments are almost always very impressive, and seeing new planets never gets old. The characters 3D and realistic but with Anime-inspired faces that are too smooth looking and don’t show emotion particularly well. Personally, I don’t mind them, and at any rate you get used to it pretty quickly.

Sound

The sound is an area of both strength and weakness. The music is generally pretty great, and the sound effects have an oldschool tone to them that I noticed right away and found kind of comforting. You’ll know it when you hear it. The voice acting, on the other hand, ranges only from acceptable to downright awful. The writing deserves a big part of the blame here as there is a lot of redundancy and some scenes just go on for way too long with just plain unnecessary stuff being said. There are quite a few emotional scenes that just fall completely flat because of silly and pointless dialogue as well.

Bottom Line

Square Enix
When you are spending 30-40 hours playing through an RPG the story and characters usually need to be of a certain quality in order to keep you hooked for that long. I say “usually” there because sometimes nice graphics and music and fun gameplay can make up for deficiencies elsewhere. That is definitely the case with Star Ocean: The Last Hope. It isn’t like the story or characters are awful or anything, they just aren’t anything we haven’t seen before. The dialogue and voice acting are fairly awful, but once you get through the first few hours you just sort of get used to it. Once you get over that hump, you can appreciate everything else the game offers, which is nice graphics and great music and addictive, fun, and satisfying gameplay. Star Ocean: The Last Hope isn’t quite a total package, but there is enough good stuff here that make it still worth playing. Also, it isn’t as if everyone will have the same thoughts on the story and characters (I seem to like it all more than some other folks around the web), so give it a rental and see if things click for you. It is “this” close to being a great RPG, but doesn’t quite make it so give Star Ocean: The Last Hope a rental to see if it is worth a purchase. Kay?
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